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Local-first and real-time multiplayer. Stress-testing both - Wim Cools

Published by Wim Cools on August 22, 2025.

Local-first and real-time multiplayer. Stress-testing both

Design notes

Local-first and real-time multiplayer. Stress-testing both

This entry is part of MotionVault's curated archive of interface, product, brand, website, and motion design references from public creators on X.

Image rights and licensing remain with Wim Cools; use the original X post for source and licensing inquiries.

Deep Clone ยท React 19 + Framer Motion

Interactive Sandbox & Production Code

Reverse-engineered 1:1 component with spring physics, accessible keyboard controls, and modular Tailwind CSS.

https://northlight.design/sandbox/1958903592036847669
Launch Sandbox โ†—

Reference details

Creator
Wim Cools
X handle
@wcools
Published
August 22, 2025
Media
1 visual reference
Views
74,346
Likes
952
Bookmarks
433

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