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I reverse engineered Apple's thermal logo effect. It’s a Three.js s... - sam henri gold

Published by sam henri gold on August 26, 2025.

I reverse engineered Apple's thermal logo effect. It’s a Three.js shader that combines 4 inputs: - A video texture heat map - A mouse-driven heat map - An Apple logo mask - A thermal-style color palette Explanation below

Design notes

I reverse engineered Apple's thermal logo effect. It’s a Three.js shader that combines 4 inputs: - A video texture heat map - A mouse-driven heat map - An Apple logo mask - A thermal-style color palette Explanation below

This entry is part of MotionVault's curated archive of interface, product, brand, website, and motion design references from public creators on X.

Image rights and licensing remain with sam henri gold; use the original X post for source and licensing inquiries.

Deep Clone · React 19 + Framer Motion

Interactive Sandbox & Production Code

Reverse-engineered 1:1 component with spring physics, accessible keyboard controls, and modular Tailwind CSS.

https://northlight.design/sandbox/1960432961288835377
Launch Sandbox ↗

Reference details

Creator
sam henri gold
X handle
@samhenrigold
Published
August 26, 2025
Media
1 visual reference
Views
71,317
Likes
1,327
Bookmarks
567

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